Lethal Xcess Atari ST(E)
We are currently assembling our old ST(E)-Machines to release a
slightly upgraded Version of Lethal Xcess. The release will be announced
on the news page. It will feature an altered end sequence (we never got
time to finish it) and will be created without the crappy copy protection.
You can read more details from our projects
Cracked Version by Elite (Hotline)
If you want to play Lethal Xcess on STEEM 2.2 or higher, download a cracked copy
by Elite (Lethal of Hotline) from the Thalion
Webshrine. It runs fine on any STEem version > 2.2. The Elite crack
supports even the original dual disk drive support, so no need to swap any
Cracked Version by Vectronix
The Vectronix version supports only
one disk drive, so unfortunately you need to swap the disks if you want to
play the game.
Cracked and Harddisk installable Version by D-Bug
Cyrano Jones of D-Bug made a hard disk installable version of Lethal
Xcess for the
D-Bug Menu 191. Since he stripped all the Amiga files from the dual
format disks, it now runs from a single floppy. The only downside is, that
the harddisk version needs 4 MB of RAM to run, but I guess almost all hard
disk users got that anyway...
The D-Bug 191 also features a little cracktro coded by Heinz Rudolf. I
guess there's not much other games which feature a cracktro by one of the
original developers. Anyway don't expect something big since there was
almost no time to create it.
Lethal Xcess Amiga
Unfortunately our "Amiga on a wire tools" are not available
at the moment (cable needs to be resoldered), so we can't create the dual
format Lethal Xcess disk. So we have to use a cracked version instead.
Download Lethal Xcess from Ami
Lethal Xcess Beta Version (Atari ST)
When Lethal Xcess was in it's early stages it featured one vbl player sprites
on the Atari ST. This way it technically looked very much like a famous Amiga
Shooter called "Battle Squadron" which used the Amiga hardware sprites to pull
that trick. Unfortunately the Atari ST has no hardware sprites, so you have to
do it all on your own. The effect on real hardware is absolutely stunning.
The Lethal Xcess beta version was used to demonstrate the capabilities of the
engine. To give us time to explain a bit while still showing the game we stopped
the scrolling right at the start of the beta to demonstrate the one vbl player
sprite and the weapon system. Once you kill all the cannons the scrolling starts
again and you can fight your way through the beta level.
The one vbl player sprites were later sacrificed to allow more player
missiles to be shot at once.
What else can you expect from this beta version?
- Music by Nexus 6 featuring ridiculous SFX and sampled voices ;)
- Completely different level design
- Different player weapons (well there are only 2 of them and they are
almost the same :)
- A few enemy sprites which didn't made it into the final version
- A modified level 3 boss featuring 2 heads
- Non existing loadable level logics, so the game will run the same level
logic again with a non matching set of tiles :) you could call it a bug, but
the truth is loadable level logic wasn't included at that time.
- Tons of sprites
- A modified skull bonus symbol, which acts like a smart bomb instead of
downgrading your weapon systems.
- Losing a life means only losing one weapon power unit, not all of them.
- Built in and activated "cheat engine"
Now get ready to download the beta version of
Lethal Xcess but keep in mind it doesn't run with STEem out of the box yet
since STEem 3.2 still contains a bug which causes the software protection to
crash. Ijor was so kind to point out why it happens, it seems to be related to
executing code on the hardware address of the PSG. Perhaps Russ will fix it
soon, so we won't need to patch it with STEem Debug.
If you need help how to run the PASTI image with STEem you might want to read
If you want to read more
about the beta version you might want to try the
additional information page, where you will find all the cheat keys and a
lot more soon...
ST-Sound-Plugin for your Browser
Download ST-Sound-Plugin (64 kb) with installation
instructions for Netscape and Internet Explorer.
© Arnaud Carré (Leonard / Oxygene)
ST-Sound-Plugin for WinAmp
The ST-Sound-Plugin for WinAmp (54 kb)
enables you to listen to YM-Files in WinAmp. YM-Files can be generated from
original Atari ST chipmusic with the ST-emulator PacifiST. Of course you
need WinAmp to use the ST-Sound-Plugin.
© Arnaud Carré (Leonard / Oxygene)
C64-SIDPlay-Plugin for your Browser
SIDPlug enables you to listen to SID-tunes in
your Browser. SIDPlay emulates the Sound
Interface Device chip (MOS 6581, commonly called SID) and
the Micro Processor Unit (MOS 6510) of the Commodore 64 on your computer.
© Michael Schwendt
PlaySID for ST / STE and Falcon 030
Visit the website of cream
to download PlaySID for your machine. This cool piece of software is available
for the plain ST, the STE
and the Falcon 030. PlaySID is a SID-emulator
for replaying 'psid'-formatted C64 music files.
© 1996/1998 Cream
Jam for Atari Computers
Jam 1.0 from
cream is capable of playing
multiple sound-formats. The program itself is based on a plugin-structure. It
runs on all original Atari ST compatible machines like (Mega)ST(E), TT 030
or Falcon 030.
© 1996/1998 Cream
Hippel COSO Musics
Download Hippel COSO Musics (295 kb) for the
Deliplayer. There are all Amiga game- and intro-tunes including two additional
Atari ST intro-tunes. Two of the Amiga musics are in a very special seven
channel format. To listen to these great modules you need to install the
Deliplayer. Deliplayer is freeware und supports nearly all oldskool sound
from Amiga, Atari and C64. On Atari machines you can use jam 1.0
©1991 Jochen Hippel