Maybe you have seen the little
X-Troll logo somewhere near
the end of level two of Lethal
Xcess. Many people might have asked themselves what or who
the hell is X-Troll supposed to be? Well X-Troll had been a demo-crew on the ST that
coded a lot, but never released anything. Sounds strange? We coded only
for fun, mainly to research some technology which was later used in
commercial products. For that reason we wanted to protect the code from
being ripped and used elsewhere. Beside that some of our beloved
members suffered from several attacks of paranoia I think. In 1988 two guys from Hattingen in Germany formed a Crew named Troll.
Their nicknames where Sunnyboy aka Claus Frein and Nexus 6 aka Mirko
Mönninghoff. They started with MC68000 assembler coding, and created
some very useful tools for the ST. Sunnyboy had his origins in the C64
scene, Nexus 6 used to code on the Sinclair ZX Spectrum. 1989 a third member joined Troll, it was the Cyclone aka Heinz Rudolf
(yes that's me), who came from the ZX Spectrum too.
Sunnyboy was a very technical coder, he had no interest in playing
games and such stuff. Coding tools and hardcore optimizing were his main
interests.
Nexus 6 was more on the creative side, he
coded M68k, did graphics as well and became our composer since he was the
only one with a musical background.
The Cyclone was the third coder and the main graphics artist of
X-Troll.
Since all our members were MC68000 assembly coders, a
strange kind of competition took place. Sometimes it seemed we were
working for different teams, because we were coding some demo
shit, but everybody on his own. We produced several Demos this way, but
none of them was ever released.
I went
through some of my old disks and found a few of these "demos", but it seems a lot
of stuff can't be read from these old disks. I will try to convert them anyway and every time I succeed, I
will release the disk on this site with a little description.
Cheers
Cyclone
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