Alive Jukebox - 2nd Place at the Outline 2006
Wild Compo
When we heard people complain about the huge CPU consumption of decent
chiptunes we were thinking about a way to put an end to that. And
honestly we were also bored with jukeboxes that just had a menu and a
small scroller on screen. So what can be made better? 1st of all "make
everything bigger", 2nd "stay synced to the music". This cried for more
information than you normally get from the YM and Cyclone asked Dark
Angel to add an information interface to his music replay routine for
Music-Mon.
This interface supplies all the necessary information like which
instrument is played on which note, you can also get a readout of the
sample which is currently played. That was a major step to finishing
this demo. However, due to the fact that some of those tunes need about
70 percent of the vbl our attempt was quite minimalistic. If you use
tunes which are more dedicated to be used inside demos you can do a lot
more, but the aim of that demo was only to establish an example of the
potential of the interface. We hope other jukeboxes will use it as well
in the future, therefore we will publish example code in Alive 13 soon.
1. |
Intro |
Dark Angel |
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2. |
Bootro |
Stu / Dropdabomb |
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3. |
Danger |
Stu / Dropdabomb |
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4. |
Machine |
Stu / Dropdabomb |
|
5. |
Insectz |
Stu / Dropdabomb |
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6. |
Fluffy |
Re?mo / Dropdabomb |
|
7. |
Bass |
Re?mo / Dropdabomb |
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8. |
Retina |
Stu / Dropdabomb |
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9. |
Sorn |
Marcer / Alive Team |
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10. |
Gimme |
Marcer / Alive Team |
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11. |
Datadance Remix |
Stu / Dropdabomb |
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12. |
Atari UCR |
Stu / Dropdabomb |
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13. |
Here we go |
Marcer / Alive Team |
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You can support the composers and
order the EP from Retinascan.
However if you just like to download some MP3s they are also available
there.
-=:
Leave a comment at Pouet :=-
© 2006 Dropdabomb, Frank Lautenbach (Dark Angel), Marcer and Heinz Rudolf (Cyclone/X-Troll)

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